$30–40/hr · Mercor · Hourly, 40 hours a week
Blender user who tests the software on Windows, captures high-resolution screenshots, and documents your observations.
What you would do
- Interact with Blender on your own Windows PC, exploring assigned features and workflows
- Take and submit high-resolution screenshots showing specific application states or results
- Document your observations about how features perform in different scenarios
Who they want
- Hands-on experience with Blender on Windows - you must already have it installed and running
- A Windows PC with monitor or dual-display setup capable of capturing over 2.5 megapixel screenshots
- Familiarity with 3D modeling, animation, rendering, or motion design workflows
Main skills
What the interview asks about
1.Blender interface and workflow knowledge
Efficient testing depends on knowing the software's layout, menus, and standard procedures. This tests whether you can work productively without step-by-step guidance.
For example: “Walk me through how you'd create a basic 3D cube in Blender, apply materials to it, and render it to a 2K output image.”
2.Screenshot capture and technical requirements
Your screenshots are the deliverable and must meet technical specifications while showing exactly what's needed. This tests whether you understand resolution requirements and compose clear documentation.
For example: “Your monitor is 1920x1080 and you need to submit a screenshot of Blender in rendered view meeting the 2.5 megapixel minimum. Can you do that? What options would you consider?”
3.Independent problem-solving on Windows
You're testing on your own system without IT support. This checks whether you diagnose and fix basic Blender or Windows issues that block testing work.
For example: “Blender crashes when loading a complex scene file you're supposed to test. Walk me through what you'd do to troubleshoot it and what you'd report.”
4.Observational accuracy in testing
Testing quality depends on noticing details and accurately reporting what you see. This evaluates whether you can distinguish between expected behavior and potential issues.
For example: “You test a sculpting workflow and notice that one brush behaves differently than you expect. How would you determine if that's a bug, a feature, or just your misunderstanding?”
A task you may get
Test a specific Blender feature on your Windows system, capture a high-resolution screenshot showing the result, and write a concise summary of what you observed and whether it worked as expected.
How to prepare
- Verify Blender is installed and working smoothly on your Windows PC right now
- Test your display setup to confirm it meets the 2.5 megapixel screenshot requirement and your screen capture tool works
- Review Blender's basic workflows - modeling, materials, rendering, sculpting - to be ready for testing scenarios
The facts
- Pay
- $30–40/hr
- Hours
- Hourly, 40 hours a week
- Where
- Remote
- Field
- Arts & Design
- Posted
- 9/13/2026
- Places left
- 30
We wrote this page from the public Mercor listing. It may be out of date, so read the full posting before you apply.